From iPhone SDK to Simple App in Less than 45.2 Seconds
March 26th, 2008
For developers not familiar with Xcode, the iPhone SDK can be a little confusing. Here is the brain dead simple way to get from SDK to a working sample in the iPhone Simulator.
The long painful parts of the process is actually getting access to the SDK, downloading it, and installing it. If you go through the Apple Dev Center, you will need to create an account before you will get the SDK link. You can also get the SDK from multiple torrent sites. Downloading and installing are not difficult but time consuming considering the size of the files involved. Once the files are installed, everything gets easy.
1. Open the Xcode app
2. Select File -> New Project
3. Select the Cocoa Touch Application
4. Select a name and save it in the Documents folder
5. Once the project appears, click Build and Go
6. The Aspen iPhone Simulator will load
7. Close Simulator by clicking the Tasks stop button
Fun, huh?
March 26th, 2008 at 7:15 pm
I like that screen casting software. I am assuming it is OS X only?
March 26th, 2008 at 8:47 pm
Cool intro to the iPhone SDK. Really nice screencast. Is that using ScreenFlow?
March 27th, 2008 at 5:25 am
Yeah, guys. That’s using ScreenFlow. It’s got a few hickups, but it is easily the best screencasting software I have ever used.
Now, if I only had a small soundproof studio in the house.
I did that screencast about 5 minutes after playing basketball for a few hours. It was the only time all day that the house was quiet.
March 27th, 2008 at 5:25 am
@fingerlickin
Yeah, it is Leopard only.
April 1st, 2008 at 1:14 pm
does this work with the itouch 2…please help